May 16, 2011

  • Day 5: Wrong Answer.

    Day One: Ten things you want to say to ten different people right now.
    Day Two: Nine things about yourself.
    Day Three: Eight ways to win your heart.
    Day Four: Seven things that cross your mind a lot.
    Day Five: Six things you wish you’d never done.
    Day Six: Five people who mean a lot (in no order whatsoever.)
    Day Seven: Four turn offs.
    Day Eight: Three turn ons.
    Day Nine: Two smileys that describe your life right now.
    Day Ten: One confession.

    Bit late with this and i’ve not really answer it lol but still it should be entertaning.


    While thinking about this one i realised something quite interesting about my view on regrets.
    I actually don’t regret things I did, i regret things i didn’t do like crazy but everything that has happened to me or that i’ve chosen to do has shaped me in a large way and although the same could be said for things not done thats far more illusory than the effects of actions and choices.

    So i’m afraid i can’t answer this because to do so would be like going back in time and changing the past, and as we all know when you do that you change the future (unless you have a paradox cancelling matrix installed) and if the future changes then i wouldn’t be the same person i was when i left and thus would have chosen different things to regret ;)

    Anyway to cut a long (and very confusing) story short, i can’t even think of one thing i wouldn’t have done….because i did it and i’m happy with who i am now as a result.

    But what i can do is list six different things.
    So here are six awesome moments from my long career of playing computer games:

    Blood By Monolith Productions 1997
    Very Early Horror First Person Shooter, and one of my all time favourite games.

    While I was desecrating the Great Temple and had found a room with a pillar of stone which had
    almost killed me when I grabbed the key from atop it and a deadly fireball belched out
    from across the room exploding where had I not been aware I would have been .

    a while later I found myself back in the room this time the wall beneath the fire breathing face
    opened releasing an axe wielding zombie behind him I spied a cultist struggling to light a bundle
    of dynamite as I turned to fire the zombie lurched at me swinging his blood soaked axe causing
    me to miss, the cultist threw his bundle as I slid behind a thin stone pillar,

    my death screamed toward me like a train in a tunnel but there was no fiery explosion just
    the soft thud of the dynamite hitting the low roof above me. Though not blessed with a good
    aim the cultist had thrown with some force and the dynamite ricochet off the roof and landed
    at his feet the cultist panicked and started to run just as he did I pressed my shotgun to the pasty
    flesh of the zombie and gave him both barrels, his head shot off like a cork as his body made a bloody
    ark backwards slamming into the cultist and just as it did the dynamite went off.

    Severance Blade of Darkness By Codemasters
    3RD person adventure with unique fighting system.

    Ahead of the brave knight was a chasm that had once been a bridge, but time and neglect has cause the center to fall to
    the depths below, the jump was far but possible, Alas at the other side of the bridge stood a goblin sword draw.

    The knight had no choice and threw himself at the gap, for a moment he was midair with nothing but hope holding him up and then
    his feet touched ground and he was over. But there was no time to waste as the goblin with blood in his eyes and fangs beared
    advanced.

    The knights first struck right slicing the goblins left hand clean off, then left and the goblins right hand went spinning to the void then finally
    with a triumphant twirl the knight removed the creatures head.
    For a moment the goblin paused blood spurting from his neck before his body crumpled, while the knight sheethed his sword.

    Baldurs Gate By Blackisle
    Isometric Adventure that could be played Cooperatively.

    Me and my brother would play this game coop and split our party between us, role playing each charcter for more fun.
    One time after a long adventure we made it to a small tavern and decided to treat our party to a drink so all six members
    each bought a wine or ale from the inn keeper no ones order comming higher than 10 gold,
    but when it came to a dwarf that belonged to my bro he approched quietly while my brother in a gentle irish accent said “I’ll just have a little drink”
    he then clicked the buy ale button as fast as he could as the dwarf downed over 50 golds worth of drink in less than a second.

    StarLancer By Microsoft
    A superb coop Space combat flight sim.

    My Pilot nicknamed ‘Panicker’ (because he panicked the enemy not because he panicked alot ;P)  flew mainly large rocket ships such as grendels
    while my bro was the fighter ace, and one mission there were two battleships facing off and we were scrambled to knock out incomming ship to ship
    torpedos.
    While the enemy fighters were handle by my bro i flew straight towards the oncomming torps each one capable of destroying me with blast radius alone.
    As i approched i saw something in the distance, i checked my targetting computer and realised i wasn’t locked on the closest torpedo, for a moment i saw the torpedo comming straight for me and then i slammed
    the stick down as the massive fighter sized torpedo shot passed me only just missing my fragile ship.

    The rest of the mission was a terrifiyng mix of dogfight and targeting as i tried to stop as many torpedos as possible, without being hit by their blast, eventually iwas destoryed by detonating one too close but my brother survived and i was picked up in my pod.

    FEAR First Encounter Assault Recon By Monolith Productions.
    More modern Horror First Person Shooter.

    After having played the original it’s expansion Extraction Point and gotten three quarters through Perseus Mandate the awesome add-on I thought
    i’d pretty much seen all the ways an enemy could die but while exploring the underground research facility at the end of Perseus i was literally gob smacked
    by the randomness and good design of this game.

    I had entered a corridor that had to my left a small rasied area with a hand rail, to the right the passage continued passed a pile of stacked oil drums,
    I wasn’t expecting any enemy to react to me so i wandered to the left and readied my Spas 12 Shotgun, as i did a soldier came round the corner.
    Shocked i instinctively hit reaction time which speed up your character and slows the world down into Bullet Time, I then turned and fired, the shot
    hit my target center mass and cut him in half as i watched with my mouth literally open his upper torso arced up and landed on top of a stack of two oil drums
    while his legs fell at the ground.
    I was so suprised by this pretty amazing bit of animation that i just sat there while my reaction time used up and the cloud of blood covered the corridor. 

    EVE Online By CCP
    Online Space Game, trading, mining, combat community.

    Years ago when me and my brother played this game we were being taught how to multi-jump by a dutch guy from our alliance.
    He flew a massive jagged Caldari Battleship and was completely stoned, so after a few attempts to get about five ships to coordinate jump
    while he instructed us over an internet mic system we finally managed to do one perfectly, and as we came out of warp there was a pause
    and then the dutch guy just say “I love you all”

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